
INVESTORS & PARTNERS
AN EVOLVING
CINEMATIC UNIVERSE
An original transmedia IP — animated short films, interactive digital experience, and immersive storytelling. Independently developed since 2007. Now entering professional production.
WHY NOW
THE MOMENT HAS ARRIVED
IP AT PRODUCTION MATURITY
Not a concept — a proven body of work. Characters, environments, animation, interactive Codex, and Vault infrastructure already exist.
PHYSICAL PRODUCT IN MOTION
Trilogia Grafica hardcover in production, publication October 2026. The book is the gateway to the digital Vault.
MARKET TAILWIND
61% of 14–24 animation fans rate indie YouTube animation as highly as major-studio work. 63% watch weekly or more. (YouTube, 2026)
THE MARKET
SIX AUDIENCES, ONE IP
DECIMALS REBUILT reaches across six distinct segments — each a separate acquisition channel feeding the same audience funnel. The strategic thesis: IP first, animation second, Web3-collecting third. Technology serves ownership and access, not the pitch.
Cinematic / Animation
Ages 16–34
Post-Graffiti Art Collectors
Ages 25–50+
Graphic Novel Readers
Ages 16–40
Web3 Collectors
Ages 18–45
Younger / Family
Ages Broad
Immersive / Experiential
Ages Broad
TRACTION & CREDIBILITY
A PROVEN HISTORY
2,000+
Exhibition Guests
Across Canada & New Mexico
2007
IP Origin
Developed independently since
3
Proven Audience Eras
Exhibitions · Web3 · Graphic Novel
AGO + AGNS
Gallery Showings
Art Gallery of Ontario & Nova Scotia
THE ECOSYSTEM
ONE IP · FOUR PILLARS
Not four competing projects — four monetisation channels for a single IP. Every channel feeds the same audience funnel through The Vault, the persistent digital companion.
ANIMATION
Short films, episodic series, territory licensing
FINE ART
Touring exhibitions, limited prints, mural commissions
BOOKS
Trilogia Grafica, distributor sales, foreign licensing
COLLECTIBLES
Master Key, NFT tiers, RADIXX blockchain game
THE VAULT — THE CONNECTIVE TISSUE
PARTNERSHIP TRACKS
WHERE YOU PLUG IN
- ·Streamer / studio option & first-look deals
- ·Festival circuit for critical credibility
- ·Territory-by-territory licensing
- ·Touring exhibition licences (flat fee + door split)
- ·Gallery placements & mural commissions
- ·Cultural grants: Canada Council, Valencia, EU Creative Europe
- ·Distributor partnerships: Spain → EU/UK → North America
- ·Foreign-language licensing territory by territory
- ·Crowdfunding & premium bundle editions
- ·NFT tier partnerships with secondary-market royalties
- ·RADIXX blockchain game asset sales
- ·Standalone Master Key drops between book releases
- ·Exhibition venue partners
- ·Institutional & cultural programming
- ·AR / installation collaborations
THE TEAM
BUILT IN-HOUSE
EVOND BLAKE
MEDIAH · CREATOR / ARTIST / DEVELOPER
- 30+ years multidisciplinary creative practice
- Canadian artist & filmmaker, DECIMALS REBUILT creator
- Covers concept design, compositing, editing & art direction in-house
- Visual development, animation, VFX, 3D / digital production
IAH DIGITAL INC.
PRODUCTION STUDIO · ONTARIO, CANADA
- 20+ years producing art-driven media projects
- Collaborations across film, animation, visual arts & interactive platforms
- Proven delivery of large-scale multidisciplinary creative projects
- Studios in Canada & Spain
CAPITAL DEPLOYMENT
THE ASK
Three scenarios, each funding production scaling, equipment refresh, and audience development. Founder labour is priced into every plan — production doesn't stall on unpaid owner hours.
$50K
FOUNDATION
Production scaling for the next animated short and Vault expansion. Keeps the engine running.
$100K
ACCELERATION
Expands production capacity, refreshes equipment, and builds audience development momentum.
$1M
SCALE
Clears existing debt entirely, funds full production team, and enters the highest-growth phase clean.
ROADMAP
FROM IP TO FRANCHISE
2007–2025
FOUNDATION
- ·Original IP creation & world-building
- ·Visual development & exhibitions
- ·Animated shorts & immersive work
- ·Interactive development
2026
CURRENT DEVELOPMENT
- ·Trilogia Grafica hardcover
- ·Codex & Vault infrastructure
- ·A3 — Ancient Archive of AS'UUM
- ·Audience-facing website launch
2026–2027
PRODUCTION PHASE
- ·Professionally produced animated shorts
- ·Interactive companion development
- ·Audience development at scale
- ·Distribution preparation
FUTURE
EXPANSION
- ·Episodic series
- ·Immersive exhibitions
- ·International licensing
- ·Feature animation
GET IN TOUCH
START THE CONVERSATION
Serious inquiries only. We respond to every qualified submission from the studio.




